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Episodes
Short, bite-sized RPG advice, tips, and tricks for DMs and players of tabletop role playing games (TTRPG)
Episodes

May 10, 2020
May 10, 2020
15 min
This episode of full of questions. What do you need to ask yourself when making a world? What decisions are potential pitfalls? What does the world buidling subreddit have to do with any of this? Why is Jeremy still asking questions?
Resources
Science Fiction & Fantasy Writers of America World Building Questions

May 3, 2020
May 3, 2020
17 min
"Hey, what's in that cave over there?" An innocent question that can make a DM sweat. You didn't prepare a cave dungeon. Not to worry, my friend. Thanks to John Fourr over at RolePlayingTips.com, you can whip up a 5 Room Dungeon on the fly that will make your players giggle with delight and they'll have no idea you were making it up as you go.
Resources

Apr 26, 2020
Apr 26, 2020
13 min
Everything you didn't want to know about the 3 Act Structure and why Jeremy loves it so much! He discusses how to frame an entire plot around this useful story framework, the action that takes place, and what signifies the transition points from one act to the next.
Send us some feedback at feedback@taking20podcast.com!

Apr 19, 2020
Apr 19, 2020
17 min
Episode 17! Another prime number! Jeremy talks in depth about using common plot structures such as Freytag's pyramid, 3 Act Structure and the 7 most basic plots. He may also briefly rant about why everyone loves the play Romeo and Juliet.
Come see us on www.taking20podcast.com!
Resources

Apr 12, 2020
Apr 12, 2020
13 min
In this week's episode, Jeremy talks about embracing low-prep or even no-prep game mastering. He uses offline and online generators to generate a brief sci-fi one-shot idea.
Books:
The Return of the Lazy Dungeon Master
Websites:

Apr 5, 2020
Apr 5, 2020
18 min
This episode starts a series for GMs about Homebrewing adventures. We cover borrowing plots from mythology, music, movies, and other media. He talks about adding organizations with earth analogies. Finally, he demonstrates the techniques by making an adventure based on The DaVinci Code and the movie Megamind.

Mar 29, 2020
Mar 29, 2020
17 min
We all play RPGs in different ways and for different reasons. How can you, kind GM, juggle these different personality types and goals into a cohesive gaming group? Are there personality types that aren't conducive to good gaming? Can Jeremy write one of these not in the 3rd person that doesn't ask questions?

Mar 25, 2020
Mar 25, 2020
15 min
Scared of the Number 13? Don't be. On this episode, Jeremy talks about the critical relationship between a GM and players and how communication is key. He also talks about some techniques GM can employ to make the players and their characters feel important and part of the greater game world.

Mar 22, 2020
Mar 22, 2020
12 min
Ah, the murder hobo. Bane of GM existence, right? Not necessarily. Jeremy talks about what needs to be done (if anything) about murder hobos in your campaigns. He also goes over some basic carrots you can dangle in front of players to encourage role playing.

Mar 19, 2020
Mar 19, 2020
14 min
Advantages and disadvantages of prebuilt adventures vs designing your own homebrew adventure.
Have an episode idea? Send it to me at Feedback@Taking20Podcast.com
