Episodes

Sunday May 09, 2021
Ep 72 - Minimalist DM Prep Tips
Sunday May 09, 2021
Sunday May 09, 2021
This topic was suggested by Adrian Young on the Taking 20 Facebook page. Lots of DMs burn out because they spend hours and hours preparing for gaming sessions while their players get to just show up and play. In this episode, we talk about tools that DMs can use to reduce their overall prep time before each gaming session.

Sunday May 02, 2021
Ep 71 - Debilitating Conditions
Sunday May 02, 2021
Sunday May 02, 2021
Certain conditions that affect characters can have a negative effect at your table. While I don't advocate completely getting rid of some of these conditions, in this episode I talk about how DMs should use them with caution and advice for players whose characters are taken out of the fight or gaming session by one or more of these conditions.

Sunday Apr 25, 2021
Ep 70 - Artifacts and Other Devices of Power
Sunday Apr 25, 2021
Sunday Apr 25, 2021
Artifacts can be simple engines to generate adventures or powerful items wielded by the PCs to accomplish a mission or slay a powerful creature. Used without care, however, and artifacts will break your game. In a slightly long episode, we discuss the positive and negatives of artifacts and how DMs can use them in their games.

Sunday Apr 18, 2021
Ep 69 - Monster Series - Succubus and Incubus
Sunday Apr 18, 2021
Sunday Apr 18, 2021
Succubi and their lesser known male cousins, the incubi: devious, corrupting masters of temptation with pleasures of the flesh and mind. How can a DM use these in a campaign? How do they fight? What would my succubus look like? Tune in and find out!

Sunday Apr 11, 2021
Ep 68 - All About the Big Bad
Sunday Apr 11, 2021
Sunday Apr 11, 2021
A good villain can make or break your campaign. How do you make villains that feel real, are well-rounded, and memorable for your players? Come on in and take a listen.
Edit: Yes, it's a touch over 20 minutes. I edited down and edited down and feel like I already cut too much. I'm asking for your forgiveness for the 24 extra seconds.

Sunday Apr 04, 2021
Ep 67 - Making Magic Items Feel Special
Sunday Apr 04, 2021
Sunday Apr 04, 2021
Magic items are supposed to be these powerful relics that can make your PCs harder, better, faster, and stronger (we'll miss you Daft Punk). So why does it feel like most players react with, "Oh, another +1 scimitar." How do you make magic items feel special in your high-magic or low-magic campaign?

Sunday Mar 28, 2021
Ep 66 - Getting Into Character Roleplay
Sunday Mar 28, 2021
Sunday Mar 28, 2021
Hack and slash games are fun where you don't have to worry about the emotional state of the players or NPCs and you can just throw dice. Suppose you are going to be part of a roleplay heavy campaign or want to learn to be a better role player? Here are a lucky set of 13 tips and tricks you can use to help give your character some depth.

Sunday Mar 21, 2021
Ep 65 - Ruins and Ancient Civilizations
Sunday Mar 21, 2021
Sunday Mar 21, 2021
What is it about ruins that make them so good for DMs and players? How do ruins come to be? How can a GM use ruins in a campaign and what are some tips to do so? Grab your favorite drink and let's talk about it!

Saturday Mar 13, 2021
Ep 64 - Monster Series - Beholders - The Eyes Have It
Saturday Mar 13, 2021
Saturday Mar 13, 2021
Continuing the monster series, this time Jeremy tackles the iconic Beholder, a potential floating Total Party Kill with eyestalks. What are these creatures and how should DMs use them in an adventure? Come on in and find out!
Like what you hear? Buy me a ko-fi! www.ko-fi.com/taking20podcast.

Sunday Mar 07, 2021
Ep 63 - High vs Low Magic Campaigns
Sunday Mar 07, 2021
Sunday Mar 07, 2021
You may have heard the terms "High Magic" and "Low Magic" when describing adventure settings but what does that even mean? Is LSD involved? Where would I even score any at 8:33 a.m. on a Sunday? Good news is that it's just a way of thinking about the prevalence of magic in your campaign. Just come on in and have a listen.

