Episodes

Sunday Dec 20, 2020
Sunday Dec 20, 2020
In the cold open, Jeremy responds to the "I'm Quitting Pathfinder 2e" video by Cody at the Youtube channel called "Taking 20" (not affiliated).
Chances are you've watched or listened to a live let's play podcast as they used music, sound effects, and visual puzzles during an episode. What are some tips for doing that in my home game? Jeremy can help with that!

Sunday Dec 13, 2020
Ep 51 - The Matt Mercer Effect and Setting Expectations
Sunday Dec 13, 2020
Sunday Dec 13, 2020
I wanted to address an aspect of Critical Role's success that's mentioned too often called the Matt Mercer effect. Its most common manifestation is that every Tabletop RPG should be just like Critical Role and every DM should be just like Matthew Mercer. In this episode, Jeremy breaks down why that's simply unfair to him and to your DM.

Sunday Dec 06, 2020
Ep 50 - Using Traps In Your Game
Sunday Dec 06, 2020
Sunday Dec 06, 2020
Traps - some DMs love them and others hate them. PCs usually hate them so how do you use them effectively in your campaign? How can they go wrong? Why are Pixie farts brought up so often this week?

Sunday Nov 29, 2020
Ep 49 - Monster Series - Illithid and Mind Flayers
Sunday Nov 29, 2020
Sunday Nov 29, 2020
Mind flayers - evil alien beings with octopus heads and the ability to fry your mind from 60 feet away then eat it while you're still breathing. I know. Freaky, right? What about these monsters and their abilities? How can you use them in a campaign? Well, wonder no longer.

Sunday Nov 22, 2020
Ep 48 - Less Comprehensive Session 0 Guide for PCs
Sunday Nov 22, 2020
Sunday Nov 22, 2020
Let's flip the screen. What should players do to get ready for Session 0 and how can they help make the session a success? I'm glad you asked, voice in my head. Here are some tips!

Sunday Nov 15, 2020
Ep 47 - Comprehensive Session 0 Guide for DMs
Sunday Nov 15, 2020
Sunday Nov 15, 2020
Most campaigns are better when they start with a Session 0 but what the heck is a Session 0? What do you do during a Session 0 and how do you conduct one?

Sunday Nov 08, 2020
Ep 46 - When Your Story Goes Off the Rails
Sunday Nov 08, 2020
Sunday Nov 08, 2020
You're a DM and you have a story you'd like to tell but the darn Player Characters won't follow the story. What do you do? How do you handle the campaign that's not going as planned? Jeremy pulls a major piece of advice from a song from 1980s band 38 Special.

Sunday Nov 01, 2020
Ep 45 - Using Minions from D&D 4E to Make Combat Better
Sunday Nov 01, 2020
Sunday Nov 01, 2020
A lot of people dismiss D&D 4th Edition as a mistake but there were a lot of good aspects to that version of the game. One of them was minions which were simplified monsters used in tandem with bosses and boss fights. In this episode Jeremy suggests that bringing the concept back can spice up combat encounters.

Sunday Oct 25, 2020
Ep 44 - Running a Horror Themed Game
Sunday Oct 25, 2020
Sunday Oct 25, 2020
It's almost Halloween in the U.S. and maybe you'd like to run a scary One Shot or Adventure. How do you bring scary elements into your game? What types of horror are there? Jeremy waxes poetic about one of his favorite adventure types.

Sunday Oct 18, 2020
Ep 43 - Reskinning Monsters
Sunday Oct 18, 2020
Sunday Oct 18, 2020
Want a Roc that can teleport giant rocks to drop on the players? How about an alien with acid for blood found on a crash landed ship. That's completely unique and no one else has ever thought of it. In this episode Jeremy gives some tips for customizing monsters and mostly encourages you to be creative with your creatures!

